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BARBARIAN WARLORD: Season 2 Rome II Total War Tournament 1vs1

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Old 05-27-2017, 06:17 PM   #1
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Old 05-27-2017, 06:56 PM   #2
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Rome II Total War Tournament 1vs1 Rome: Total War Team Tournament
Командный или 1х1?
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Old 05-27-2017, 07:14 PM   #3
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Командный или 1х1?
1-1
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Old 05-28-2017, 09:19 AM   #4
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Hi,i have few suggestions on rules.Boii and Tylis need to have 6 max swords,else they will dominate.Galatia buff is too strong,with 6 legs they will crush rest barbs.And arevaci need a buff.Maybe 5-6 same unit?
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Old 05-28-2017, 09:50 AM   #5
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Hi, is it possible to change in max 11 or 12 infantry ? some factions have jav peltasts that act like a spear and cav would have less possibility to be used.
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Old 05-28-2017, 12:34 PM   #6
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Hi,i have few suggestions on rules.Boii and Tylis need to have 6 max swords,else they will dominate.Galatia buff is too strong,with 6 legs they will crush rest barbs.And arevaci need a buff.Maybe 5-6 same unit?
Galatia do not have elite swordsman,They will lose without 6 legionaries to all who have elite sword according to the rules 8 sword!!! But I'll think about limiting to 5.
Arevaci,you're right,i think about how to strengthen them )
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Old 05-28-2017, 12:37 PM   #7
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Hi, is it possible to change in max 11 or 12 infantry ? some factions have jav peltasts that act like a spear and cav would have less possibility to be used.
A lot of tournaments with such rules, you do not want something new one time a year?)
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Old 05-28-2017, 01:10 PM   #8
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Про DLC то опять стоило бы спрашивать при реге)) а то кто-то явно без них да будет
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Old 05-28-2017, 01:12 PM   #9
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турнир без нищебродов)
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Old 05-29-2017, 07:59 PM   #10
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Вкратце.

14 пехот для варварского турнира - дело нормальное. Толпа мечей тоже. 14 юнитов с пилумами убивают смысл играть кавалерией. Любой вменяемый игрок будет брать штучки 3 ни разу не сильных кавок и держать в тылу, дабы стрелков не пришили. По нормальному их нужно отменить вообще, ибо всё равно нет слонов всяких, которых совсем без пилумов тяжко валить, зато атаки кавалерии(которая у варваров и так не очень) против пехоты не будут столь ущербными.

Нравится просто толкучка пехотных масс - ок. Турнир твой - дело твоё.
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Old 05-30-2017, 12:02 AM   #11
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Без пилумов будет скучно
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Old 05-30-2017, 12:18 AM   #12
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Без пилумов будет скучно
если отключим то только на самых дешманских копьях.
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Old 05-30-2017, 12:43 AM   #13
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Сколько не играл в Рим 2 ,днищенские копья с пилумом не фига не набивают,так что смысл отключать пилумы не вижу.Посильнее каву и пеху,и нет копий днищ. Вместе с пилумом улетают,вроде стреляют ,а толку ноль.
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Old 05-30-2017, 09:46 AM   #14
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если отключим то только на самых дешманских копьях.
В рамках этого турнира это не несёт особой смысловой нагрузки. Их будет всего лишь 4 из 14. В общем, это будет бесполезным правилом, которое только всё усложнит. Если отключать, то отключать вообще все, либо толкаться лоб в лоб пехой и не трогать этот вопрос.
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Old 05-30-2017, 12:35 PM   #15
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В рамках этого турнира это не несёт особой смысловой нагрузки. Их будет всего лишь 4 из 14.
Это не совсем так. Дело в том, что в битвах варваров крестьянин-новобранец самое эффективное копье и их берут по максимуму (исключение свебы с их вотанцами). Если же выключить пилум только на крестьянине, но составить их на копьях след ценовой категории, то например игрок подумает, а не взять ли ему войнов-копейщиков с пилумами против фракций с тяжелой кавой - а то ведь можно за несколько секунд всего живого-копейного щита лишится безнаказано для соперника.
Другое вопрос, а изменит ли это баланс фракционый и тактический. Про фракционный сложно сказть, но точно ударит по несчастным аревакам, чьи иберйские копья потеряют вообще какой-либо смысл. В плане же тактики, точно ничего не изменится - пехотный раш как был так и будет доминировать.
Вот если выключить все пилумы, то становится поинтересней - тогда уже можно начинать жертвовать пехотными слотами/деньгами на кавалерию.

Но я так понимаю идея турнира поиграть в "пехотную классику" - так, что наверное не стоит заморачиваться с пилумами - пусть крестьяне-новобранцы по-имбуют раз в году

PS: Рассуждения выше носят абсолютно бескорыстно-незаинтерисовыный характер ибо сам с 90% вероятностью не смогу принять участие.
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Old 06-01-2017, 03:10 PM   #16
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+2 и стартуем.
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Old 06-04-2017, 02:21 AM   #17
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В связи с тем что у многих игроков нету длс, правило о запрете на повторения фракций соперника в рамках одного матча отменяется.
Due to the fact that many players do not have dlc, the rule on the prohibition of repetition of the opponent's fractions within one match is canceled.
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Old 06-12-2017, 07:39 PM   #18
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В стадию плей off пройдут игроки занявшие первые места в группах и игроки с наибольшим количеством очков и игр из всех групп.

In the stage of the play off will be the players who took the first places in the groups and the players with the most points and games from all the groups.
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Old 06-14-2017, 01:37 PM   #19
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Принцип фракций в плей-офф?

1) Повторять нельзя свои и чужие?

2) Сбрасываются ли фракции с каждым раундом? или же сброс будет пока все не проюзаешь
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Old 06-14-2017, 02:34 PM   #20
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Принцип фракций в плей-офф?

1) Повторять нельзя свои и чужие?

2) Сбрасываются ли фракции с каждым раундом? или же сброс будет пока все не проюзаешь
1.свои нельзя повторять, тут нечего не поменялось.
2.хотел сделать так что бы пул обнулился после того как потратятся все фракции но честнее будет после каждого противника.
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